Hands-on hospitality
Chop, simmer, bake, pour, carry and scrub, all in first person with your own hands. Leave a pie on the heat too long and it burns, and the stove stays busy until you throw the ruin out.
Light the hearth. Feed the road. Fill the hall.
A first-person cooperative fantasy tavern game. Cook, brew and serve a crossroads of strange guests, then venture out for the rare things only the wild can give.
The game
You inherit a neglected tavern at a magical crossroads. Behind its sagging door: a cold hearth, one table and a handful of gold. In front of it: a road full of travellers who are hungry, tired, and a good deal more interesting than they first appear.
Chop, simmer, bake, pour, carry and scrub, all in first person with your own hands. Leave a pie on the heat too long and it burns, and the stove stays busy until you throw the ruin out.
Renown opens the supplier's shelves, and the crowd changes with it. Deep-delvers refuse carrot soup, so offer them something else and a new kind of guest walks through your door.
Short trips into the wild, from glowing caves to autumn woods, for rare ingredients, recipes and stories. Whatever you carry home changes what happens at your tables.
Play alone or with up to three friends. The whole game can be finished with two, and extra hands bring speed and delightful chaos, never exclusive power.
Rhythm of play
Every shift tells a small story. The host decides when the sign turns to OPEN, so your group sets the pace.
Stock the pantry, pick a menu, rearrange the room and read the rumours.
Guests arrive. Cook, pour, carry and clean while the orders pile up.
Count the takings, mend what broke and spend what you earned.
Take a short expedition for the things no market sells.
Unlock dishes, rooms, staff and stranger guests, and begin again.
Your regulars
Every people has its own taste. Feed them well and they remember it; get it wrong and they will tell you, politely or otherwise.
Road-worn travellers off the crossroads. The first faces you will serve, and the ones who keep the lamps lit while the tavern is still finding its feet.
Woodland folk with a sweet tooth. They love soups, tarts and honey cake, and will push a mushroom pie straight back across the table.
Cave-dwellers who will not touch carrot soup. Give them mushroom pie or carrot ale instead, and they come up the road to your door.
In-game
Every picture below is captured from the game itself, with the interface switched off. It is still early, and some of it will change.
Development log
A running record of what has been built, newest first.
The notice board
Tell us what you would love to see, what is broken, or what made you smile. No account and no email, and your message is anonymous unless you choose to add a name.